Traits Database

Browse and search through all available traits in the game.

Normal-aspected
Normal-aspected
The Pokémon's learnable types also include the Normal-type.
Fire-aspected
Fire-aspected
The Pokémon's learnable types also include the Fire-type.
Water-aspected
Water-aspected
The Pokémon's learnable types also include the Water-type.
Grass-aspected
Grass-aspected
The Pokémon's learnable types also include the Grass-type.
Electric-aspected
Electric-aspected
The Pokémon's learnable types also include the Electric-type.
Ice-aspected
Ice-aspected
The Pokémon's learnable types also include the Ice-type.
Fighting-aspected
Fighting-aspected
The Pokémon's learnable types also include the Fighting-type.
Poison-aspected
Poison-aspected
The Pokémon's learnable types also include the Poison-type.
Ground-aspected
Ground-aspected
The Pokémon's learnable types also include the Ground-type.
Flying-aspected
Flying-aspected
The Pokémon's learnable types also include the Flying-type.
Psychic-aspected
Psychic-aspected
The Pokémon's learnable types also include the Psychic-type.
Bug-aspected
Bug-aspected
The Pokémon's learnable types also include the Bug-type.
Rock-aspected
Rock-aspected
The Pokémon's learnable types also include the Rock-type.
Ghost-aspected
Ghost-aspected
The Pokémon's learnable types also include the Ghost-type.
Dragon-aspected
Dragon-aspected
The Pokémon's learnable types also include the Dragon-type.
Dark-aspected
Dark-aspected
The Pokémon's learnable types also include the Dark-type.
Steel-aspected
Steel-aspected
The Pokémon's learnable types also include the Steel-type.
Fairy-aspected
Fairy-aspected
The Pokémon's learnable types also include the Fairy-type.
Poisoned-immunity
Poisoned-immunity
The Pokémon is immune to being Poisoned.
Burned-immunity
Burned-immunity
The Pokémon is immune to being Burned.
Frozen-immunity
Frozen-immunity
The Pokémon is immune to being Frozen.
Paralyzed-immunity
Paralyzed-immunity
The Pokémon is immune to being Paralyzed.
Drowsy-immunity
Drowsy-immunity
The Pokémon is immune to being Drowsy.
Confused-immunity
Confused-immunity
The Pokémon is immune to being Confused.
Swift
Swift
Initiative of the Pokémon is increased by 1.
Healthy
Healthy
Base health of the Pokémon is increased by 1.
Community
Community
Moves and abilities of the Pokémon may be moved to other owned Pokémon without the use of an Infused Stew.
Sweet
Sweet
Roll an extra dice during capture rolls if battle fatigue of the (Trait) Pokémon is higher than 1.
Observation
Observation
The Pokémon takes -1 damage from resisted moves.
Pathfinder
Pathfinder
Chance to generate Bonus events is increased. Increases further for every owned Pathfinder Trait.
Oblivious
Oblivious
Ability of the Pokémon cannot be disabled.
Unaware
Unaware
Held item(s) of the Pokémon cannot be disabled by opponent's effects.
Tag
Tag
The Pokémon cannot be restricted from switching out of battle by opponent's effects.
Pack
Pack
+1 Hand Size
Space
Space
+1 Star Piece Limit
Tasty
Tasty
Chance to find a consumable at the start of your turn. Chance increases for every owned Tasty Trait.
Shooting Star
Shooting Star
Chance to find a Star Piece at the start of your turn. Chance increases for every owned Shooting Star Trait.
Fetch
Fetch
Chance to find an Apricorn at the start of your turn. Chance and Rarity increases for every owned Fetch Trait.
Value
Value
Chance for trade offers to generate rarer items is increased. Increases for every owned Value Trait.
Resonator
Resonator
Chance to encounter Terastal Pokémon is slightly increased. Increases further for every owned Resonator Trait.
Lucky
Lucky
Chance to find additional items during Random Events is increased. Increases further for every owned Lucky Trait.
Alchemy
Alchemy
Chance to produce double items from the Berry Mixer. Chance increases for every owned Alchemy Trait.
Amplifier
Amplifier
Chance-based artifacts are slightly more likely to trigger. Chance increases for every owned Amplifier Trait.
Carrier
Carrier
The Pokémon may equip two (different) consumables at once.
Bubble
Bubble
The Pokémon is immune to damage and status effects when not being the active Pokémon.
Stockpile
Stockpile
Effect of most consumables (damage, healing, attack strength) is increased by 1 for the Pokémon, if possible.
Travel
Travel
+1 Movement Speed
Crystal
Crystal
The signature move of the Pokémon may be treated as Typeless. Trait cannot be minted.
Sparkle
Sparkle
Pokémon may learn any ability. Trait cannot be replaced.
Glimmer
Glimmer
Chance to generate a Hidden Spot near the Player Token at the start of your turn. Chance increases for every owned Treasure Trait.
Booster
Booster
Base health of the Pokémon is increased by 2. Initiative of the Pokémon is increased by 1. Able to learn Legendary-tier moves. Trait cannot be replaced.
Beyond Limits
Beyond Limits
Pokémon may change to a Gigantamax or Mega form when first sent into battle. Returns to base form after the battle ends. Beyond Limits effect can only be used once per battle.
Companion
Companion
Starter Pokémon Trait. Base health or initiative is increased by 1, depending which is higher by default. If tied, base health is increased. Trait cannot be minted.
Alpha
Alpha
The Pokémon takes -2 damage from battle fatigue. Wild encounters are more likely to generate abilities for every owned Alpha Trait. Alpha Call and Alpha Strike available. Catch Rate requirement is increased by 2. Trait cannot be minted.
Tera Raid
Tera Raid
Moves of the Pokémon deal +1 damage against Terastal Pokémon. Wild encounters are more likely to generate with consumables for every owned Tera Raid Trait. Tera Force and Tera Blast available. Catch Rate requirement is increased by 2. Trait cannot be minted.
Ceremony
Ceremony
Base health of the Pokémon is increased by 1. Pokémon cannot be traded. Trait cannot be replaced.
Keepsake
Keepsake
Pokémon cannot be discarded or traded. Trait cannot be replaced.
Distortion
Distortion
Deliver a Pokémon with this trait to a Distortion Anomaly. The Pokémon will receive a new (rare) trait and the anomaly will close.
Ruined
Ruined
The signature move of the Pokémon may be treated as Typeless. The Pokémon may learn any ability. Catch Rate requirement is increased by 1. Trait cannot be replaced.
Superior
Superior
Pokémon may change forms when first sent into battle, ignoring usual requirements.
Sword Bearer
Sword Bearer
Increase the initiative of the Pokémon by 3, but reduce the base health by 2.
Shield Bearer
Shield Bearer
Increase the base health of the Pokémon by 3, but reduce the initiative by 2.