Keepsakes Database

Browse the Keepsakes for Seasons. Each having their own unique touch and playstyle.

Showing 60 out of 80 Keepsakes (20 experimental Keepsakes are in internal testing and unavailable)
Mystic Water
Mystic Water
Water-type and Ocean Keepsake

Click to view details

Peaceful Tide

Overworld I

Your Movement Speed is increased by 1. Wild Ocean Pokémon are more likely to be Terastal.

Overworld II

Wild Water-type encounters are significantly more likely to have traits and abilities and be Terastal.

Angry Seas

Battle I

Mystic Water now grants immunity to Paralyzed. If the holder faints, you may equip it to a different valid Pokémon in your party if the target does not have any (including disabled) held item.

Battle II

The initiative of your Water-type or Terastal Pokémon is increased by 1.

Charged Effect

4 turns During your turn (even in battle): You may discharge your Keepsake to heal 2 damage from all your (non-fainted) Pokémon in Dive Balls.

Item Effect

Can only be equipped to Water-type or Ocean Pokémon. The holder cannot be Frozen or Burned. The holder takes -1 damage from super-effective moves.

Bonus Notes

Dive Balls are added to your Star Piece exchange. You start with 1 Dive Ball.

Poison Barb
Poison Barb
Poison-type and -status Keepsake

Click to view details

Nature's Defense

Overworld I

Your Forest Pokémon now have the Poison-type as learnable type in addition to their usual ones. Restoring your party in Villages (and Ports) is free.

Overworld II

Tart Apples are added to your Star Piece Exchange. Your Poison-type Pokémon may equip an Apple consumable next to having a battle item equipped.

Bio Hazard

Battle I

Poison Barb ignores status exclusivity and immunity and increases the damage of the Poisoned status on the opponent to 3.

Battle II

Increase the base health of all your Pokémon with an item, ability or move that inflict the Poisoned status by 1.

Charged Effect

4 turns During battle: You may discharge your Keepsake to inflict the Poisoned status on both Pokémon (if possible), replacing all currently applied status effects.

Item Effect

If the holder is attacked and 2 (or more) status symbols were rolled: Inflict the Poisoned status on the attacker. Poison-type moves of the holder deal +1 damage.

Bonus Notes

Your starter Pokémon has the Toxic Mantle ability. It is returned to your bag, whenever you would otherwise discard it.

Fairy Feather
Fairy Feather
Fairy-type and Star Piece Keepsake

Click to view details

Local Legends

Overworld I

The Pixie Plate battle item is added to your Star Piece exchange. You may reroll a wild encounter once (for free) if no generated Pokémon can learn Fairy-type moves.

Overworld II

Your Star Piece limit is increased by 2. You may equip up to 3 Pixie Plates to different Pokémon in your party.

Fairy Tale

Battle I

Fairy Feather inflicts the Drowsy status, if the signature move of the holder rolled 2 or more status symbols.

Battle II

The initiative of your Fairy-type Pokémon is increased by 1. The initiative of your Pokémon with Fairy-type abilities is increased by 1.

Charged Effect

4 turns You may discharge your Keepsake and reposition to the closest Apricorn Tree/Reef and discover it without ending your turn. You do not gain Apricorns or Journey Points from this.

Item Effect

Can only be equipped to Fairy-type or Forest Pokémon. The signature move of the holder is treated as Fairy-type and deals 1 extra damage.

Eevium V
Eevium V
Eevee based Keepsake

Click to view details

Fluffy Tail

Overworld I

You are more likely to find Pokémon matching the type of Partner Eevee's signature move and Strong wild encounters offer an additional option to choose from.

Overworld II

The Fluffy Spice battle item is added to your Star Piece exchange. You may equip up to 3 Fluffy Spices to different Pokémon in your party.

Evoboost

Battle I

The holder of Eevium V may use the signature moves of non-fainted evolutions of Eevee in your party.

Battle II

If the holder of the Eevium V faints, increase the initiative of your next Pokémon switching in by 2. The base health of (Partner) Eevee and evolutions of Eevee is increased by 1.

Charged Effect

4 turns During your turn outside of battle: You may discharge your Keepsake to change Partner Eevee to a different form to change it's signature move.

Item Effect

Can only be equipped to Partner Eevee. Increase the base health and initiative of the holder by 1 for every other Eevee and evolution of Eevee in your party.

Bonus Notes

Your starter Pokémon is Partner Eevee.

Keeper: Lucioss (Developer)

Never-melt Ice
Never-melt Ice
Ice-type and Cold Keepsake

Click to view details

Cold Season

Overworld I

You are more likely to encounter Ice-type Pokémon. Wild Pokémon are more likely to have consumables.

Overworld II

Wild encounters may generate Cold Pokémon, even in different habitats and if they do: They are very likely to have a trait.

Ice Age

Battle I

Never-melt Ice allows Ice-type moves of the holder to inflict the Frozen status on the target if any critical hits are rolled when attacking.

Battle II

The damage bonus of Never-melt Ice is increased by 2. Increase the initiative of your Cold Pokémon with consumables the start (or outside) of battles by 2.

Charged Effect

4 turns During your turn (even in battle): You may discharge this Keepsake to heal 1 damage from up to 2 Pokémon in your party for every Ice-type move and ability they know.

Item Effect

Can only be equipped to Ice-type Pokémon. Ice-type moves of the holder deal 2 extra damage against Fire-type and Steel-type Pokémon.

Bonus Notes

Aspear Berries are to your Star Piece exchange. You start with 2 Aspear Berries.

Silver Powder
Silver Powder
Bug-type and Berry Keepsake

Click to view details

Critter Catcher

Overworld I

Wild encounters are significantly more likely to be Bug-type. Once per turn: Whenever you choose to encounter a wild Bug-type Pokémon, gain any (one) common berry.

Overworld II

Sitrus Berries are added to your Star Piece exchange. You may equip up to 2 Multi Seeds to different Pokémon in your party.

Swarm Intelligence

Battle I

You may choose to not trigger (your) equipped consumables when they would trigger otherwise. Silver Powder increases the effect (healing, damage, attack strength) of the held berry by 1.

Battle II

The base health of your fully evolved Bug-type Pokémon is increased by 1.

Charged Effect

3 turns If you gain any berry during your turn: You may discharge this Keepsake to gain any (one) additional common berry.

Item Effect

Can only be equipped to Bug-type Pokémon. The holder may equip a consumable next to having this item equipped. Bug-type moves of the holder deal +1 damage.

Bonus Notes

You start with 1 Sitrus Berry and 1 Rowap Berry.

Proto Tera Orb
Proto Tera Orb
Terastal Pokémon Keepsake

Click to view details

Terastal Research

Overworld I

Wild encounters are significantly more likely to be Terastal and you gain +1 to (manual) capture rolls against Terastal Pokémon with a Terastal-type that you do not own yet.

Overworld II

The chance to find Terastal Pokémon is further increased and they are more likely to have traits.

Endless Energy

Battle I

The signature move of the holder of Proto Tera Orb may be treated as any learnable type.

Battle II

The holder of the Proto Tera Orb is immune to all status effects. The base health of your Terastal Pokémon is increased by 1.

Charged Effect

4 turns At the start of a wild encounter Discovery: You may discharge your Keepsake to reroll the Discovery up to 3 times. If you generate a Terastal wild encounter, you have to challenge it (choose, if multiple).

Item Effect

Can only be equipped to Terastal Pokémon. Moves matching the holder's Terastal-type deal +1 damage.

Auspicious Armor
Auspicious Armor
Defensive Mountain Keepsake

Click to view details

Heavy Load

Overworld I

The first time each turn you visit a White Apricorn Tree, you gain any (one) Tier 1 Apricorn. Alpha and Tera Raid encounters have an additional option to choose from and are likely to be Mountain Pokémon.

Overworld II

You may equip up to 2 Assault Vests to different Pokémon in your party.

Solid Defense

Battle I

Auspicious Armor allows the holder to switch out of battle if brought to 50% health (or less) by an opponent's move. The item is disabled afterwards.

Battle II

Auspicious Armor now grants immunity to Burned. The base health of all of your Mountain Pokémon is increased by 1.

Charged Effect

4 turns During battle: You may discharge your Keepsake to increase the initiative of a Pokémon in your party by 2 until the end of the battle.

Item Effect

The holder is immune to effects of the opponent that would force the holder to switch out. The holder takes -1 damage from attacks while at 50% health (or more).

Bonus Notes

Heavy Balls are added to your Star Piece exchange. You start with 1 Heavy Ball.

Copy Bell
Copy Bell
Moderate Pokémon Keepsake

Click to view details

Rising Evolution

Overworld I

Fantalites are added to your Star Piece exchange. When the Copy Bell Pokémon is discarded by unequipping the held item, you may teach the attached moves and ability to other (valid) Pokémon.

Overworld II

The holder of the Copy Bell may learn any ability. Mesagoza Cookies are added to your Star Piece exchange.

Calming Sound

Battle I

When the Copy Bell holder faints in battle, your next Pokémon switching in may use the signature move of the Copy Bell holder on the first turn, if possible.

Battle II

The initiative of the holder of the Copy Bell is increased by 2.

Charged Effect

4 turns You may discharge your Keepsake to create a copy of a Moderate Pokémon you own (and it's Ball). Equip the Copy Bell item to this card. You may not trade or evolve this Pokémon.

Item Effect

This item can only be equipped with the Keepsake charged effect. This item cannot be disabled by any effect. The holder may use the signature move of your left-most Pokémon in your party (if not fainted). The holder cannot evolve. If this item is unequipped, the holder of this item is discarded.

Choice Scarf
Choice Scarf
Initiative Keepsake

Click to view details

Multi-Tasking

Overworld I

You may ignore one forced encounter (except Anomaly Disasters) when checking Special Hidden Spots every turn and if you do: gain 1 Star Piece.

Overworld II

Add another option to all Shrine Events for free. You may equip up to 2 Swiftness Sashes to different Pokémon in your party.

Slipstream

Battle I

Choice Scarf now grants immunity to Paralyzed. You gain the Accelerator ability chip. It is returned to your bag, whenever you would otherwise discard it.

Battle II

The initiative bonus of the Choice Scarf is increased by 1. Increase the base health of your Pokémon by 1, if the initiative is higher than their base initiative at the start (or outside) of battles.

Charged Effect

3 turns You may discharge your Keepsake to double the reward of a regular Hidden Spot your Trainer Token is standing on.

Item Effect

Increase the initiative of the holder by 2, but the holder may only use the same move until switched out.

Seed Planter
Seed Planter
Consumables Keepsake

Click to view details

Greenhouse

Overworld I

The Greenhouse becomes available: You may pay any (one) Apricorn to plant berries. Berries take 3 turns to grow. Berries in trade offers are cheaper for you.

Overworld II

Wild encounters are significantly more likely to have the Carrier trait. Your Berry Mixer takes 1 turn less to finish.

Golden Harvest

Battle I

The holder of the Seed Planter may equip an additional consumable.

Battle II

The initiative of your Pokémon is increased by 1 for every consumable or 'Seed' held item they have equipped at the start (or outside of) battles.

Charged Effect

3 turns At the start of a battle: You may discharge your Keepsake to equip a consumable to a Pokémon in your party that has a berry or 'Seed' item already equipped. Unused consumables are unequipped after the battle.

Item Effect

When the holder faints in battle: You may equip consumables (from your bag) to up to 2 different (non-fainted) Pokémon in your party that currently have no items (including disabled items) equipped.

Bonus Notes

Lansat Berries and Belue Berries are added to your Star Piece Exchange.

Big Root
Big Root
Healing Keepsake

Click to view details

Revitalising Energy

Overworld I

You gain +1 to (manual) capture rolls against Grass-type Pokémon and Pokémon with self-healing moves. If you capture such a Pokémon, you gain any (one) Tier 2 Apricorn.

Overworld II

You may equip up to 2 Leftovers to different Pokémon in your party. The first stew you craft every turn only costs the right-most Apricorn.

Strength Sap

Battle I

If the holder of the Big Root faints during battle, you may heal 2 damage and any status effects from one Pokémon in your party.

Battle II

The base health of your Pokémon with self-healing moves, items or abilities at the start (or outside) of battles is increased by 1.

Charged Effect

5 turns If the holder of the Big Root item faints in battle and was not your last non-fainted Pokémon, you may discharge your Keepsake to revive the holder with 1 health after switching out.

Item Effect

The holder cannot be Poisoned. The holder heals 1 damage at the end of your turns.

Rare Ore
Rare Ore
Artifact Keepsake

Click to view details

Grand Exploration

Overworld I

The Excavation Site becomes available: You may pay the listed resources to create a Dig Site. Dig Sites have a chance to level up at the start of your turns (up to Tier 4) if not collected. Higher tiers reward better items.

Overworld II

+1 Artifact Slot (max. 5 slots). The Dig Sites level up more easily and the max tier is increased to 5. Chance-based effects of your artifacts trigger more often.

Treasure Hunter

Battle I

Rare Ore now grants immunity to Paralyzed and increases the initiative of the holder by 1.

Battle II

Increase the initiative of all your Pokémon by 1 for every 2 active artifacts you have.

Charged Effect

3 turns During your turn in battle: You may discharge your Keepsake to disable the held item of your active Pokémon and if you do: Heal 2 damage and all status effects from the Pokémon.

Item Effect

The holder may use a Typeless move with the attack strength equal to the amount of your active artifacts (min. 1 attack strength). The initiative of the holder is increased by 1.

Shed Shell
Shed Shell
Defensive Keepsake

Click to view details

Escape Rod

Overworld I

Wild Pokémon you encounter cannot flee the battle (after defeating one of your Pokémon). Every time a player blacks out: You gain 1 Star Piece and any (one) Apricorn (up to Tier 2).

Overworld II

Your Hand Size and Star Piece limit are increased by 1. You may equip up to 2 Eject Buttons to different Pokémon in your party.

Baton Pass

Battle I

Shed Shell adds 1 regular hit or 1 status symbol to the next attack roll of the switched in Pokémon.

Battle II

The base health of your Pokémon with moves, abilities or items that lets the Pokémon (or target) switch out in battle is increased by 1.

Charged Effect

5 turns During your turn: You may discharge your Keepsake to gain the Apricorn rewards (except Black Apricorns) from the Apricorn Tree/Reef your Trainer Token is standing on.

Item Effect

After the holder takes non-lethal damage from the opponent, the holder may switch out without resetting the turn order. The switched in Pokémon will inherit all 'until switched out' effects and changes to dice rolls. This item is disabled for remainder of the battle afterwards.

Loaded Dice
Loaded Dice
Lucky Keepsake

Click to view details

Running Shoes

Overworld I

At the start of your turn, your movement speed is increased by 1-3 randomly (see tracker). Strong wild encounters have an extra option to choose from.

Overworld II

Change the Unloaded Dice to state 2. The Unloaded Dice now yields better rewards.

Loaded Rolls

Battle I

Loaded Dice adds another dice to its effect and now only disables itself if a critical hit was rolled by the effect.

Battle II

Loaded Dice adds another dice to its effect. The base health of your Pokémon with moves and held items that mention critical hits is increased by 1.

Charged Effect

4 turns During your turn outside of battle: Roll the Unloaded Dice and gain the result.

Item Effect

Whenever the holder is switched into battle: Roll 2 dice. For every regular hit rolled: Deal 1 damage to the active opponent. For every non-regular hit rolled: Deal 1 damage to the holder (this counts as self-inflicted damage). The result of this roll cannot be changed. Disable this item after any non-regular hits are rolled from this effect.

Bonus Notes

You start with the Unloaded Dice.

Shiny Pearl
Shiny Pearl
Ponyta based Keepsake

Click to view details

Brilliant Shine

Overworld I

Wild encounters are more likely to generate Dragon-type Pokémon. Partner Ponyta (and Rapidash) may learn any ability.

Overworld II

You gain the second Partner Ponyta card. You may use any Poké Ball from your bag for this Pokémon. Wild Dragon-type Pokémon are more likely to have traits.

Blazing Gallop

Battle I

Shiny Pearl increases the base health of the holder by 1 and can no longer be disabled. The base health of all your Ponyta and Rapidash Pokémon is increased by 1.

Battle II

If Partner Ponyta (or Rapidash) faints during battle: Deal 2 damage to the active opponent.

Charged Effect

3 turns You may discharge your Keepsake to discard up to 3 Ruined Treasure cards. Draw that many new Ruined Treasure cards.

Item Effect

Can only be equipped to Dragon-type Pokémon. Dragon-type moves of the holder may be treated as the primary type of your Partner Ponyta (or Rapidash) in your party.

Bonus Notes

Your starter Pokémon is one of the available Partner Ponyta. Put the other card to the side.

Keeper: Astaroth (Contributor)

Miracle Seed
Miracle Seed
Grass-type and Forest Keepsake

Click to view details

Jungle Floor

Overworld I

Wild encounters are more likely to be Grass-type. If you gain Apricorn rewards from wild encounters, you may exchange one of them for a different one of the same or lower tier.

Overworld II

Your Grass-type Pokémon now have the Poison-type and Bug-type as learnable types in addition to their usual ones.

Aromatherapy

Battle I

Miracle Seed healing is increased to 3 and the holder may equip a consumable from the bag when the effect of Miracle Seed was used.

Battle II

You gain the Bloom Doom move card. It is returned to your bag whenever you would otherwise discard it. Increase the initiative of your Grass-type or Forest Pokémon by 1.

Charged Effect

3 turns During your turn outside of battle: You may discharge your Keepsake to relocate to the closest Green Apricorn Tree, then gain 1 Green Apricorn.

Item Effect

Can only be equipped to Grass-type. If equipped to your active Pokémon in battle: You may disable this item for the rest of the battle to heal 2 damage and any status effects from any non-fainted Pokémon in your party.

Bonus Notes

Maranga Berries are added to your Star Piece exchange. You start with 1 Maranga Berry.

Charcoal
Charcoal
Fire-type and Warm Keepsake

Click to view details

Smooth Rock

Overworld I

Your Movement Speed is increased by 1. Whenever you defeat or capture a wild Fire-type Pokémon, you gain 1 Journey Point and 1 Red Apricorn.

Overworld II

You gain the Irradiance ability chip. It is returned to your bag, whenever you would otherwise discard it.

Sunny Day

Battle I

Charcoal allows Fire-type moves of the holder to inflict the Burned status on the target if any critical hits are rolled when attacking.

Battle II

Charcoal increases the attack strength of the signature move by 1 if the active opponent is Burned. The base health of your Fire-type and Warm Pokémon is increased by 1.

Charged Effect

4 turns During battle: You may discharge your Keepsake to inflict the Burned status on both active Pokémon, if possible.

Item Effect

Can only be equipped to Fire-type Pokémon. The holder takes -2 damage from Water-type and Rock-type moves.

Magnet
Magnet
Electric-type and Mountain Keepsake

Click to view details

Reverse Dynamo

Overworld I

Your movement speed is increased by 1. Wild encounters are more likely to be Electric-type and Terastal.

Overworld II

Your Mountain Pokémon now have the Electric-type as learnable type in addition to their usual ones.

Magnetic Field

Battle I

While your Keepsake is fully charged: Your first Pokémon sent into battle is inflicted with Paralyzed (ignoring immunity), but is immune to the effect.

Battle II

Increase the initiative of your Pokémon with Electric-type moves by 1. The Ground weakness of (all) Electric-type Pokémon is now neutral (+0).

Charged Effect

4 turns During your turn in battle: You may discharge your Keepsake to increase the initiative of the holder of the Magnet battle item by 2 until the end of the battle.

Item Effect

Can only be equipped to Electric-type and Mountain Pokémon. If your Keepsake has more than 0 charge, the signature move of the holder deals +1 damage. If your Keepsake is fully charged, the active opponent cannot activate their (non-persistant) ability.

Moon Ball
Moon Ball
Poké Ball Keepsake

Click to view details

Collector

Overworld I

Moon Balls are added to your Star Piece exchange. You gain 1 Heal Ball and your Star Piece limit is increased by 1.

Overworld II

Add 1 regular hit to capture rolls when using a (non-craftable) Poké Ball that non of your currently owned Pokémon is caught in.

Moon Light

Battle I

Moon Ball adds an additional dice to capture rolls if the target has 3 (or less) health remaining. You gain 1 Luxury Ball and Luxury Balls are added to your Star Piece exchange.

Battle II

Increase the base health of your Pokémon caught in non-craftable Poké Balls by 1.

Charged Effect

4 turns During your turn outside of battle: You may discharge your Keepsake to discard a currently used Poké Ball and exchange it with a different one from your bag.

Item Effect

When the holder is your active Pokémon during capture attempts: Change the first status symbol rolled into a regular hit. When a capture attempt fails, you may use the effect of a Razz Berry from your bag.

Bonus Notes

You start with 1 Moon Ball and 1 Premier Ball.

Keeper: Lunero (Contributor)

Harmony Stone
Harmony Stone
Typeless and Ruined Treasure Keepsake

Click to view details

Skilled Haggling

Overworld I

When crafting, Tier 1 Apricorn requirements can be fulfilled using any combination of Tier 1 Apricorns. Once per turn: You may spend (any) 3 Tier 1 Apricorns to gain a Star Piece.

Overworld II

Hand Size is increased by 2. The chance to encounter Random Events is significantly increased. When you exchange Star Pieces for Ruined Treasure cards, you may get an extra one.

Balanced Chi

Battle I

All moves of the holder of the Harmony Stone held item may be treated as Typeless.

Battle II

If you use the Tag Team or Enkindle Assemble effect in battle: Heal 2 damage from your active Pokémon. The initiative of your Pokémon with Typeless moves or abilities is increased by 1.

Charged Effect

4 turns Whenever you want to play an Assemble effect: You may discharge your Keepsake to ignore the last two symbols needed.

Item Effect

The signature move of the holder may be treated as Typeless. Typeless moves of the holder cannot have dice removed from the roll by opponent's effects (excluding Paralyzed effect).

Keeper: LT (Contributor)

Crater Shard
Crater Shard
Terastal Pokémon Keepsake

Click to view details

Hidden Treasure

Overworld I

Wild encounters are more likely to be Terastal. If you have less than 5 Ruined Treasure cards in your hand at the start of your turn, there is a chance you gain 1 Ruined Treasure card.

Overworld II

Legendary encounters have an additional option to choose from. You may freely fast-travel to Area Zero Base Camp, ignoring campaign specific requirements.

Unknown Potential

Battle I

The Crater Shard may treat the holder's signature move as its Terastal-type and the holder deals 1 extra damage against non-Terastal Pokémon.

Battle II

If 2 or more Terastal Pokémon in your party have the same Terastal-type, base health and initiative of these Pokémon are increased by 1.

Charged Effect

4 turns You may discharge your Keepsake to draw 2 Ruined Treasure cards.

Item Effect

Can only be equipped to non-Terastal Pokémon. The holder is treated as Terastal Pokémon and it's primary type is treated as it's Terastal-type (this does not change type effectiveness in battle).

Bonus Notes

The Terapagos card is added to the Ruined Treasure deck. You gain 2 Terapagos cards.

Black Glasses
Black Glasses
Dark-type and Plains Keepsake

Click to view details

Sleepwalker

Overworld I

Wild encounters are more likely to be Dark-type and have status-resistance traits. Whenever you capture a wild Pokémon with status-resistance traits, you gain 2 Star Pieces.

Overworld II

Your Star Piece limit is increased by 1. Once per turn: If you heal the Drowsy status of one of your Pokémon: Gain any (one) Apricorn up to Tier 2.

Comatose

Battle I

Black Glasses heals the holder by 2 whenever a status effect is inflicted on the active opponent.

Battle II

The initiative of your Dark-type and Plains Pokémon with status inflicting moves, abilities or items is increased by 1.

Charged Effect

4 turns During your turn in battle: You may discharge your Keepsake to deal 2 damage to up to 3 Pokémon in the opponent's party that have status effects.

Item Effect

Can only be equipped to Dark-type or Plains Pokémon. Whenever the holder is switched into battle, inflict the Poisoned status on the holder, replacing all other status effects and ignoring type immunity. The holder ignores the negative effects of being Poisoned.

Bonus Notes

Mago Berries are added to your Star Piece exchange. You start with 1 Mago Berry.

Spell Tag
Spell Tag
Ghost-type and Fatigue Keepsake

Click to view details

Beyond Destiny

Overworld I

Once per turn: If you win any battle encounter by using a Ghost-type move as your final attacking move: Gain any (one) Apricorn up to Tier 2. All your Pokémon may learn Ghost-type abilities.

Overworld II

Your Hand Size is increased by 1. Whenever one of your Pokémon learns a new Ghost-type move or ability (excluding the Curse move), draw 1 Ruined Treasure card.

Shadow Halls

Battle I

You always gain the initiative token at the start of battles your party participates in and you send out your Pokémon first.

Battle II

You gain two Curse move cards. They are returned to your bag whenever you would otherwise discard them. The base health of your Pokémon with a move or ability that mention battle fatigue is increased by 1.

Charged Effect

4 turns At the end of your turn: You may discharge your Keepsake to relocate to the nearest Village (or Port) and discover it, ignoring usual limitations.

Item Effect

Ghost-type moves of the holder increase the battle fatigue of the opponent by 1. The active opponent may not longer switch out or flee the battle while the holder is your active Pokémon.

Silk Scarf
Silk Scarf
Normal-type Keepsake

Click to view details

Perseverance

Overworld I

Wild Normal-type Pokémon are significantly more likely to have traits. Once per turn: You may reroll wild encounters for free.

Overworld II

Wild Terastal Pokémon are significantly more likely to be Normal-type and if they are: They are likely to have an ability or consumable.

Pink Bow

Battle I

You gain the Spotlight move card. It is returned to your bag whenever you would otherwise discard it. The holder of the Silk Scarf is immune to opponent's status effects, if less than 2 status symbols were rolled.

Battle II

The initiative of your Normal-type Pokémon is increased by 1. The Fighting weakness of (all) Normal-type Pokémon is now neutral (+0).

Charged Effect

2 turns During battle: You may discharge your Keepsake to add a regular hit or a status symbol to any attack roll.

Item Effect

Self-inflicted damage of the holder (including status effects) is decreased by 1. If the holder knows a Normal-type or Typeless ability: Normal-type and Typeless moves of the holder deal +1 damage.

Soft Sand
Soft Sand
Ground-type Keepsake

Click to view details

Excavation

Overworld I

Wild Terastal Pokémon are significantly more likely to be Ground-type. Fast-traveling between your Tunnel Tokens is free for you. You may choose to allow other players to use Tunnel Tokens.

Overworld II

Your Movement Speed is increased by 1. Once per turn: You may discover one (different) additional Shrine during your turn if it is adjacent to a Tunnel Token.

Sand Mantle

Battle I

Soft Sand increases the attack strength by 1 if either battle fatigue is 4 or higher. All your Pokémon take -1 damage from battle fatigue.

Battle II

Soft Sand stops the active opponent from switching out if their battle fatigue is 2 or higher. The base health of your Ground-type Pokémon is increased by 1.

Charged Effect

4 turns During your turn outside of battle: You may discharge your Keepsake to place or move a Tunnel Token to an unoccupied empty tile up to 2 movement steps away from your Player Token.

Item Effect

Can only be equipped to a Ground-type Pokémon. The holder cannot be Paralyzed or Burned. The battle fatigue of the holder is set to 2 upon switching into battle.

Bonus Notes

You start with 4 Tunnel Tokens. You may place 1 down immediate on any unoccupied tile on the map.

Heavy-duty Boots
Heavy-duty Boots
Habitat Variety Keepsake

Click to view details

Globetrotter

Overworld I

Movement Speed is increased by 1. You can move between tiles that have 2 elevation levels between them (except The Great Crater of Paldea and the Challenger's Plateau).

Overworld II

Your Legendary Pokémon may learn any ability. You gain +1 to (manual) capture rolls against Pokémon that have a Climate or Biome you do not own yet.

Nature Studies

Battle I

Heavy-duty boots can be manually disabled during battle to double its effect during the turn.

Battle II

If at least 2 Pokémon in your party have the same Climate: The base health of these Pokémon is increased by 1.

Charged Effect

4 turns During your turn (in battle): You may discharge your Keepsake to equip the Heavy-duty Boots battle item to different Pokémon in your party. Heavy-duty Boots are re-enabled if they were previously disabled.

Item Effect

The holder deals 1 additional damage against opponent's with the different Biome, if they have full health. If the holder deals (more than 0) damage to a Pokémon with a different Climate: Heal 1 damage.

Twisted Spoon
Twisted Spoon
Psychic-type and Space Keepsake

Click to view details

Relativity

Overworld I

You may relocate to the closest Village or Port at the end of your turns if you did not discover a settlement this turn (you may not discover this tile if you battled this turn).

Overworld II

Your Psychic-type and Space Pokémon now have the Dark-type as learnable type in addition to their usual ones.

Bad Omen

Battle I

You gain the Pure Incense and Odd Incense battle items. Twisted Spoon can no longer be disabled and increases the damage of the Confused status of the target to 5

Battle II

The initiative of your Pokémon with moves, items or abilities that inflict the Confused status is increased by 1.

Charged Effect

4 turns During battle: You may discharge your Keepsake to inflict the Confused status on both active Pokémon, if possible.

Item Effect

Can only be equipped to Psychic-type or Space Pokémon. All moves of the holder that inflict status effects, inflict the Confused status instead. If the holder would inflict Confused on an active opponent that is already Confused, roll the status dice and inflict the result on the target (ignoring status exclusivity).

Hard Stone
Hard Stone
Defensive Rock-type Keepsake

Click to view details

Cave Dwelling

Overworld I

You may fast-travel between Sealed Cave tokens (once per turn). If you gain Apricorn rewards from wild encounters, you may exchange one of them for a different one of the same or lower tier.

Overworld II

Traveling downhill does not cost you any movement steps (up to 2 times per turn).

Mineral Cure

Battle I

Hard Stone allows the holder to ignore being inflicted with status effects and take 1 damage instead.

Battle II

The Water weakness of (all) Rock-type Pokémon is now neutral (+0). All your Rock-type Pokémon with increased base health also increase their initiative by 1.

Charged Effect

3 turns During battle: You may discharge your Keepsake to heal 3 damage from your active Pokémon. Then deal 1 damage to any Pokémon in your party, three times.

Item Effect

The holder takes 1 self-inflicted damage after attacking. While the holder is below half of it's base health (rounded down), moves of the holder matching the holder's type(s) add 1 regular hit or 1 status symbol to the roll.

Bonus Notes

Dusk Balls are added to your Star Piece exchange. You start with 1 Dusk Ball.

Adventure Bag
Adventure Bag
Move Variety Keepsake

Click to view details

An Adventure..

Overworld I

Wild encounters are more likely to be Terastal and Infused Stews only cost 1 Pink Apricorn for you. If your party has 9 different move types: Movement Speed and Hand Size are increased by 1.

Overworld II

If your party has 15 different move types: When drawing ability or move cards, you draw 1 extra one (max. 5).

.. Never Ending

Battle I

Adventure Bag allows the holder to use the signature move of the left-most Pokémon in your party, if possible.

Battle II

Adventure Bag's initiative boost is increased to 2. Increase the initiative of your Pokémon with 3 different move types by 1.

Charged Effect

4 turns During your turn (outside of battle): You may discharge your Keepsake to gain a random rare item.

Item Effect

The signature move of the holder may be treated as Typeless. If the holder used a "once per battle" ability this battle: The initiative of the holder is increased by 1.

Dragon Fang
Dragon Fang
Offensive Dragon-type Keepsake

Click to view details

House in the Sky

Overworld I

Wild Terastal Pokémon are significantly more likely to be Dragon-type. Whenever you defeat or capture a wild Pokémon that can learn Dragon-type moves: Gain 1 Star Piece.

Overworld II

Your Pokémon with the Dragon learnable type may learn any ability.

Energized Brood

Battle I

Dragon Fang deals 2 damage to the active opponent if the holder faints by an opponent's attack.

Battle II

The initiative of your Pokémon is increased by 1 for every Dragon-type move and ability they know. The Dragon resistance of (all) Fairy-type Pokémon is now neutral (+0).

Charged Effect

3 turns During other player's turns: You may discharge your Keepsake to take a move or ability (except Legendary moves) from remaining battle rewards and teach it to a (valid) Dragon-type Pokémon.

Item Effect

Can only be equipped to Dragon-type Pokémon. Whenever the holder is attacked, the attacker takes 1 damage. Dragon-type moves of holder deal 1 extra damage.

Bonus Notes

You start with the Dragon Scale held item.

Metal Coat
Metal Coat
Defensive Steel-type Keepsake

Click to view details

Stainless Steel

Overworld I

Wild Terastal Pokémon are significantly more likely to be Steel-type. After you battle a wild Steel-type Pokémon, you gain 1 Journey Point.

Overworld II

Your Movement Speed is increased by 1. You may equip up to 2 Lagging Tails to different Pokémon Pokémon in your party.

Molten Core

Battle I

Metal Coat now decreases the battle fatigue of the holder by 2 whenever the target faints or switches out.

Battle II

You gain two Metal Sound move cards. They are returned to your bag whenever you would otherwise discard them. Your Steel-type Pokémon have -2 initiative, but their base health is increased by 2.

Charged Effect

4 turns During your turn outside of battle: You may discharge your Keepsake to draw 2 abilities and 2 attacks from their corresponding decks. You may learn a (one) valid of these and return the rest.

Item Effect

The holder is ignoring own status effects if own battle fatigue is 1 or less. In this case, the dice penalty of Paralyzed is negated. The initiative of the holder is set to 1 and cannot be increased. The base health of the holder is increased by 3.

Shell Bell
Shell Bell
Defensive Ocean Keepsake

Click to view details

Graceful Aria

Overworld I

If your party only contains Ocean (or Space) Pokémon: You may gain 1 Ruined Treasure card at the start of your turn (if you have less than 5).

Overworld II

Wild encounters are significantly more likely to be Terastal and have abilities or consumables. Your Ocean Pokémon now have the Grass-type as learnable type in addition to their usual ones.

Repeating Melody

Battle I

When Shell Bell heals a Pokémon, you may disable it to heal 3 additional health. You may use the effect of Imbalance and Empower twice per dice roll, excluding capture attempts.

Battle II

The base health of your Pokémon that have Shoal Shell or Salt equipped at the start (or outside) of battle is increased by 1. You may gain one of those at the start of your turn.

Charged Effect

3 turns During your turn in battle: You may discharge your Keepsake to equip a consumable to your active Pokémon if it does not have a held item or their item is disabled. An unused consumable is returned to the bag after the battle.

Item Effect

The holder cannot be restricted from healing and takes -1 damage from being Poisoned. After being attacked and taking (more than 0) damage from the opponent: You may heal 1 health from any of your non-fainted Pokémon.

Bonus Notes

You start with 2 Shoal Salt held items.

Frozen Jewel
Frozen Jewel
Vulpix based Keepsake

Click to view details

Northern Lights

Overworld I

Star Piece limit is increased by 2. Whenever you battle at a Pink Apricorn Tree: Gain 1 Star Piece (if you own less than 2).

Overworld II

Peach Apricorns are added to your Star Piece exchange. Wild Ice-type are more likely to have traits. Wild Fairy-type Pokémon are more likely to have abilities.

Winter Coat

Battle I

Frozen Jewel now inflicts the Frozen status on the holder. The holder is immune to the effects of being Frozen.

Battle II

Increase the initiative of your Vulpix (and Ninetales) Pokémon by 2. The move effect of the signature move of Partner Ninetales is not restricted to one use per battle.

Charged Effect

4 turns During your turn outside of battle: You may discharge your Keepsake to gain 1 Star Piece and any (one) Tier 2 Apricorn.

Item Effect

Can only be equipped to Plains or Space Pokémon. Move effects of the holder that (explicitly) require status symbols to trigger require one less (1 status symbol requirements are guaranteed to trigger).

Bonus Notes

Your starter Pokémon is Partner Vulpix.

Keeper: tronofcool (Snowpix Enthusiast)

Covert Cloak
Covert Cloak
Defensive Trait Keepsake

Click to view details

Shadow Dealer

Overworld I

Star Piece limit and Movement Speed are increased by 1. Once per turn: When you gain Black Apricorns, you gain any (one) Apricorn (up to Tier 2) additionally.

Overworld II

A better deal for Trait Mints is available in your Star Piece exchange. Wild encounters are more likely to have traits.

Eternal Shield

Battle I

You gain the Shadow Walker ability chip. It is returned to your bag, whenever you would otherwise discard it.

Battle II

Smoke Balls are available in your Star Piece exchange. The initiative of the holders of 'Shield' battle items is increased by 1. In addition, the initiative bonus of the Covert Cloak is increased by 1.

Charged Effect

4 turns If you are challenged to any battle, you may discharge your Keepsake to negate the battle (before it starts) and relocate to the closest Village (or Port). A revealed Hidden Spot is kept face-up on the map.

Item Effect

The initiative of the holder is increased by 1. The holder's dice cannot be removed from attack rolls by opponent's effects (excluding Paralyzed effect). The holder cannot be inflicted with status effects by opponent's move if no critical hits were rolled.

Bonus Notes

You start with 2 Star Pieces and a Flavour Mint: 'Healthy' item.

Sharp Beak
Sharp Beak
Flying-type Keepsake

Click to view details

Wind Rider

Overworld I

Wild encounters are more likely to be Flying-type and if they are: Abilities and consumables are more likely to generate. Whenever you gain (Tier 2 or 3) Apricorns from wild encounters, gain 1 White Apricorn additionally.

Overworld II

Upgrade your Wing Tokens to Aero Tokens (state 2). Wild Legendary Pokémon are more likely to be Terastal and Flying-type.

Sonic Speed

Battle I

The initiative of your Flying-type is increased by 1. Shark Beak increases initiative of the holder by 1.

Battle II

The initiative of your Legendary Pokémon is increased by 1. Flying-type moves of the holder of Sharp Beak ignore resistances.

Charged Effect

4 turns During your turn outside of battle: You may discharge your Keepsake to place or move a Wing (or Aero) Token to an unoccupied empty tile next to any Tier 2 Apricorn Tree/Reef. Flip all of them face-up.

Item Effect

Flying-type moves deal +1 damage if any status symbols are rolled. If two or more non-regular hits are rolled when using Flying-type moves, inflict Confused on the target, if possible.

Bonus Notes

You start with 3 Wing Tokens.

Eco Essence
Eco Essence
Ruined Treasure Keepsake

Click to view details

Natural Order

Overworld I

After a Apricorn Tree/Reefs encounter, you may exchange one of the Apricorn rewards for 1 Green Apricorn. All Tier 1/2 Apricorn requirements during crafting and trade offers can be replaced with Green Apricorns.

Overworld II

Hand Size is increased by 2. Your Star Piece exchange now offers a unique On Demand item for the Eco Trait which enhances Assemble effects in battle.

Florishing Grades

Battle I

The first time in battle you play an Assemble effect, you may ignore the last symbol needed. The holder of the Eco Essence cannot be inflicted with any status effects (from the opponent).

Battle II

Eco Essence increases initiative by 2. Increase the base health of your Pokémon with the Beyond Limits or Eco trait by 1.

Charged Effect

4 turns During your turn outside of battle: If you have less than 3 cards in your hand, you may discharge your Keepsake to search and take any 2 Ruined Treasure cards from the deck.

Item Effect

Super-effective moves of the holder deal +1 damage and resisted moves of the holder deal -1 damage. The holder heals 1 damage (if it is your active Pokémon) whenever you use a Ruined Treasure effect in battle. This effect can only happen once per turn.

Bonus Notes

The Zygarde card is added to the Ruined Treasure deck. You start with a Chien-Pao and Wo-Chien card.

Black Belt
Black Belt
Trait-based Fighting-type Keepsake

Click to view details

Perfect Practice

Overworld I

Wild Fighting-type encounters are more likely to have traits and consumables. Whenever you defeat or capture a wild Pokémon with a Fighting-type move or ability: Gain 1 Star Piece.

Overworld II

Hand Size and Star Piece limit are increased by 1. Training Targets are added to your Star Piece exchange.

Extra Training

Battle I

Black Belt adds a regular hit to all Fighting-type moves of the holder.

Battle II

Increase the base health of your Fighting-type Pokémon with traits by 1. The Fighting resistance of (all) Flying-type Pokémon is now neutral (+0).

Charged Effect

5 turns During your turn outside of battle: You may discharge your Keepsake to create a copy of a (non-Legendary) move card currently attached to one of your Pokémon and teach the copy to any applicable (own) Pokémon.

Item Effect

Fighting-type moves of the holder increase the battle fatigue of the target by 1 and remove 1 status symbol from the next roll of the target.

Sticky Barb
Sticky Barb
Offensive Keepsake

Click to view details

Scarred Perception

Overworld I

Hand Size is increased by 1. Wild encounters are more likely to have battle traits. You may gain a Sweet Chestnut at the start of your turns.

Overworld II

You gain 2 On Demand items to apply the Thorns Trait to your Pokémon. This trait damages the opponent when the trait Pokémon is attacked.

Barbed Thorn

Battle I

The Sticky Barb now may inflicts the Poisoned status on the holder when attacking. You gain the Thorn Storm move card. It is returned to your bag whenever you would otherwise discard it.

Battle II

The base health of Pokémon with moves that target (or deal damage to) non-active Pokémon of the opponent is increased by 2.

Charged Effect

5 turns During battle: You may disable this Keepsake when a consumable is used (by your active Pokémon) to equip a battle item from your bag to this Pokémon. Must obey held item restrictions.

Item Effect

After the holder attacks or is attacked in battle: You may equip this item to the active opponent (even if other held items are equipped). This item is returned to the owner of the Sticky Barb Keepsake at the end of the battle. This item cannot change holders more than once per battle. Decrease the initiative of the holder by 2. The holder takes 2 damage at the end of your turns.

Bonus Notes

You start with 2 Sweet Chestnuts.

Companion Bracelet
Companion Bracelet
Companion Pokémon Keepsake

Click to view details

Forevermore

Overworld I

You are more likely to find Pokémon matching the type(s) of your Best Friend Pokémon. These Pokémon are more likely to have abilities.

Overworld II

Star Piece limit is increased by 2. Your Best Friend Pokémon may learn any ability.

Strong Bond

Battle I

Companion Bracelet increases the initiative of the holder by 1 and now also heals any status effects from your Best Friend Pokémon when fainted.

Battle II

Increase the base health and initiative of your Best Friend Pokémon by 1. Companion Bracelet allows the holder to use the third move of your Best Friend Pokémon.

Charged Effect

3 turns During your turn: You may discharge your Keepsake to take any (valid) move from the discarded Pokémon decks and teach it to your Best Friend Pokémon.

Item Effect

Cannot be equipped by a Pokémon with the Best Friend trait. The holder takes -1 damage from attacks as long as your Best Friend Pokémon is in your party and not fainted. When the holder faints: Heal 2 damage from your Best Friend Pokémon.

Bonus Notes

You start with the Friend Ribbon item to apply the Best Friend trait to a Pokémon.

Ancient Stardust
Ancient Stardust
Star Piece Keepsake

Click to view details

Night Fall

Overworld I

Star Piece limit is increased by 2. Trade offers in Villages (and Ports) sometimes contain rarer items for Star Pieces for you.

Overworld II

Your Star Piece exchange is expanded to contain various rare items. You may gain a Star Piece at the start of your turn.

Million Lights

Battle I

Battle items appear more often in Village and Port trades and they may be offered for Star Pieces for you.

Battle II

Ancient Stardust increases the initiative of the holder by 2. You gain two Star Shower move cards. They are returned to your bag, whenever you would otherwise discard it.

Charged Effect

4 turns After a wild encounter before collecting your rewards, you may discharge your Keepsake to take other (same or lower tier) Apricorns instead as reward.

Item Effect

If the holder faints in battle: Gain 1 Star Piece and roll the status dice. Inflict the rolled result on the target, ignoring status exclusivity.

Bonus Notes

You start with a Flavour Mint: 'Space' item. 2 Fallen Stars (from the storage) are immediately added to the Fallen Star panel.

Flame Orb
Flame Orb
Status effect Keepsake

Click to view details

Glowing Hearth

Overworld I

Apples are more likely to appear in trade offers, the Berry Mixer and during wild encounters. When a wild encounter has any consumable, you may (take and) put that consumable into your bag before the battle begins.

Overworld II

Wild encounters are more likely to have consumables. At the start of your turn: Heal any status effects for your Pokémon and if you do, increase your Movement Speed by 1 for every 2 status effects healed (max. 4 statuses) this turn.

Wildfire

Battle I

When the holder of the Flame Orb faints in battle, inflict the Burned status on any Pokémon in the opponent's party.

Battle II

Increase the base health of your Pokémon with 'Orb' and 'Charm' held items by 1.

Charged Effect

4 turns During your turn in battle: You may discharge your Keepsake to choose a status effect. Heal the chosen status effect from all your affected Pokémon and if you do: Each affected Pokémon heals 2 damage.

Item Effect

Whenever the holder switches into battle: Inflict the Burned status on the holder (ignoring all restrictions) and replacing all currently inflicted status effects. The holder is immunity to the effects of being Burned. At the end of your turn: Heal 1 damage from every Pokémon in your party that has a status effect. Poisoned Pokémon may still heal by this effect.

Bonus Notes

You start with a Tart Apple, Sweet Apple and Syrupy Apple.

Reaper Cloth
Reaper Cloth
Trait Keepsake

Click to view details

Soul Collector

Overworld I

Your Hand Size is increased by 1. Traits are more likely to appear on wild encounters and during trade offers.

Overworld II

Star Piece limit is increased by 1. You may equip 2 Soul Stones to different Pokémon in your party.

Death's Touch

Battle I

Reaper Cloth allows the holder to treat any move as Ghost-type as Dark-type and vice versa.

Battle II

When the holder of Reaper Cloth faints, the active opponent is also inflicted with the Confused status, if possible. The Tag Team effect may also choose moves from (own) fainted Pokémon.

Charged Effect

4 turns During battle: You may discharge your Keepsake allow your active Pokémon to use a move from a fainted Pokémon in the opponent's party.

Item Effect

Can only be equipped to Ghost-type or Dark-type Pokémon. The holder takes -1 damage from attacks if the active opponent has a trait. When the holder faints, inflict the Drowsy status on the active opponent, if possible.

Bonus Notes

You start with a Gem Mint. Soul Stones are added to your Star Piece exchange.

Fruit Juice
Fruit Juice
Supportive Berry Keepsake

Click to view details

Survival Instinct

Overworld I

Berries in trade offers are cheaper for you. Once per turn: When you gain berries from any source, you may exchange one of them for any other (common) berry.

Overworld II

Whenever you use the Berry Mixer, a used ingredient might be refunded. All your Pokémon may learn Bug-type and Rock-type abilities.

Smoothie Making

Battle I

Whenever you defeat an NPC party in battle, you may take one of the remaining consumables.

Battle II

Increase the initiative of your Pokémon with Bug-type, Rock-type or Typeless abilities by 1.

Charged Effect

4 turns During your turn outside of battle: You may discharge your Keepsake to discard any 2 consumables and if you do: Gain 2 Star Pieces.

Item Effect

The holder heals 1 damage after every used (own) move. If the holder faints in battle: Equip any consumable from your bag to a (non-fainted) Pokémon in your party that has no held item (including disabled items).

Bonus Notes

You start with a Flavour Mint: 'Alchemy' item.

Lava Cookie
Lava Cookie
Warm Terastal Keepsake

Click to view details

Spicy Kitchen

Overworld I

Movement Speed and Hand Size are increased by 1. Wild Warm encounters are more likely to be Terastal and have abilities or consumables.

Overworld II

Spicy Extracts are added to your Star Piece exchange. Your Warm Pokémon now have the Water-type as learnable types in addition to their usual ones.

Heat Resistance

Battle I

The Lava Cookie adds a status symbol to every roll of the holder.

Battle II

The initiative of your Warm Pokémon by 1. If these Pokémon hold Spicy Extract outside of (or before) battles, initiative is increased by 2 instead.

Charged Effect

4 turns During your turn in battle: You may discharge your Keepsake to allow your active Pokémon to use the signature move of a (non-fainted) Terastal Pokémon in your party this turn.

Item Effect

The holder cannot be Burned or Frozen. If the signature move of the holder is Terastal or Fire-type, attack strength is increased by 1.

Bonus Notes

You start with 2 Spicy Extracts.

Azure Fruit
Azure Fruit
Legendary Pokémon Keepsake

Click to view details

Path of Origin

Overworld I

Hand Size is increased by 1. You gain 2 Bazaar Gems. Players randomly get Bazaar Gems at the start of your turn. The trade offers at the Sinnoh Bazaar are cheaper for you.

Overworld II

Once per turn: You may re-roll a trade offer for free. Your Legendary Pokémon may learn any ability. Your party may contain an additional Legendary Pokémon, if no Pokémon in your party has the 'Beyond Limits' trait.

Creation's Manifest

Battle I

Once per battle: If you use an Origin or Relativity effect, return one of the used Arceus cards back to your hand. The healing effect and initiative bonus of the Azure Fruit are increased by 1.

Battle II

Azure Fruit reduces the battle fatigue of the holder by 3 if the item is (manually) disabled. Increase the initiative of your Legendary Pokémon by 2.

Charged Effect

5 turns During your turn outside of battle: You may disable your Keepsake to get a random assortment of items based on the amount of players. You have to give each (other) player one of these items.

Item Effect

The holder takes -1 damage from opponent's moves if the opponent is a lower encounter tier than the holder. During your turn in battle: You may disable this item to heal 2 damage from the holder.

Bonus Notes

The Arceus card is to the Ruined Treasure deck. The Sinnoh Bazaar is added to the map.

Dubious Disc
Dubious Disc
Anomaly Keepsake

Click to view details

Expected Error

Overworld I

Wild Pokémon are more likely to have (rare) traits and be Terastal for every anomaly on the overworld. You are immune to the negative effects of Rift and Distortion anomalies.

Overworld II

The Pocket Anomaly becomes available for you. You may configure it to your liking whenever you want. Add 1 critical hit to capture rolls against wild Pokémon with the Ruined trait.

Recomputation

Battle I

You gain the Error Code ability chip. It is returned to your bag, whenever you would otherwise discard it.

Battle II

Dubious Disc increases the initiative of the holder by 3, but reduces the base health by 2. Increase the initiative of your Terastal or Legendary Pokémon by 1.

Charged Effect

5 turns During your turn: Discharge your Keepsake to relocate to any (open) anomaly or Node token on the map.

Item Effect

The holder and target cannot be inflicted with status effects (by any source), cannot use two moves in the same turn and cannot switch using move effects. Moves of the holder that match learnable types of the target deal +1 damage.

Bonus Notes

If you choose this Keepsake, an anomaly spawns.

Prism Scale
Prism Scale
Ocean & Evolution Keepsake

Click to view details

Ocean's Calling

Overworld I

Whenever you evolve a Pokémon: Gain 1 Star Piece. Whenever you capture or defeat a wild Ocean Pokémon, you may move 2 extra steps before ending your turn (without doing another discovery).

Overworld II

Your Star Piece limit is increased by 2. Ocean encounters are significantly more likely to be Terastal and have traits.

Swept Away

Battle I

Prism Scale increases the initiative of the holder by 1 for every fainted Pokémon in your party. You gain the Wave Incense held item.

Battle II

Prism Scale allows the holder to heal in battle by spending Star Pieces. Increase the base health of your fully evolved Ocean Pokémon by 1.

Charged Effect

5 turns During your turn outside of battle: You may discharge your Keepsake to gain 3 Journey Points. This turn, all evolution costs are reduced by 1 Journey Point.

Item Effect

Can only be equipped to Ocean Pokémon. All moves of the holder may be treated as Fairy-type.

Bonus Notes

You start with 2 additional Journey Points.

Balm Mushroom
Balm Mushroom
Economy & Forest Keepsake

Click to view details

Growing Spores

Overworld I

Your Berry Mixer takes -1 turns to finish. If you use a Mushroom consumable in the Berry Mixer, you apply either the Exotic modifier as well.

Overworld II

Big Mushrooms are added to your Star Piece exchange. Your Pokémon may equip any amount of different Mushroom held items at once.

Symbiosis

Battle I

Balm Mushroom increases the initiative of the holder by 1 for every equipped 'Mushroom' item. The first time each battle you use a consumable: Return it to your bag instead of discarding it.

Battle II

Increase the base health of your Forest-Pokémon by 1.

Charged Effect

4 turns During your turn outside of battle: You may discharge your Keepsake to gain 2 random Mushroom consumables.

Item Effect

Can only be equipped to Forest Pokémon. Moves of the holder that share their base attack strength (with at least one other move of the holder) deal +1 damage. During your turn in battle: You may disable this item to equip a different Mushroom item (from your bag) to the holder.

Bonus Notes

You start with 3 Tiny Mushrooms.

Bitter Honey
Bitter Honey
Temperate Pokémon Keepsake

Click to view details

Temptation

Overworld I

Wild Temperate encounters are more likely to be Terastal and have traits. Temperate encounters you own are slightly more likely to appear again in wild encounters.

Overworld II

Hand Size and Movement Speed are increased by 1. If you own a wild Temperate encounter already, they are guaranteed to have a trait.

Hallucination

Battle I

Bitter Honey now removes all status symbols rolled against the holder. Your Terastal Temperate Pokémon may learn any ability.

Battle II

Increase the base health of Pokémon you own twice (form differences (including regional forms) are ignored) by 1.

Charged Effect

5 turns During your turn: You may discharge your Keepsake after capturing a Temperate Pokémon. You may discover the same Tree/Reef Token again this turn, but do not gain Apricorns from it.

Item Effect

Add 1 regular hits to all your capture rolls while the holder is your active Pokémon. Remove 1 status symbol from all attacks against the holder.

Bonus Notes

You start with 1 Black Apricorn.

Amulet Coin
Amulet Coin
Trade Keepsake

Click to view details

Worth of Gold

Overworld I

Black Apricorns costs in trade offers may be replaced with lower Tier Apricorns or Journey Points. Ports may offer Star Pieces as trade offer for you.

Overworld II

Non-artifact Unique trade are much more likely to appear. Whenever you trade for a Unique item, you may pay any (one) Apricorn less, except Peach Apricorns.

Flip Again

Battle I

Amulet Coin now adds 2 dice per Apricorn and allows the holder to use Wo-Chien cards to use the Empower ability.

Battle II

Increase the initiative of your Pokémon with moves or ability that mention 'consumable' or 'Apricorn' by 1. You gain the Coin Toss move card. It is returned to your bag whenever you would otherwise discard it.

Charged Effect

5 turns You may discharge your Keepsake take 1 Unique trade item for free this turn, if it does not cost Peach Apricorns.

Item Effect

You gain 1 extra (applicable) Apricorn when the holder defeats a wild encounter in battle. When the holder is faints in battle, you may spend (up to 2) Apricorns to roll the same amount of Typeless dice. Deal the rolled damage to the attacker.

Bonus Notes

Journey Points are added to your Star Piece exchange.

Choice Specs
Choice Specs
Tactical Keepsake

Click to view details

20/20 Vision

Overworld I

Your Hand Size is increased by 1. Whenever you reroll (the same) wild encounters, the chance for generated traits and abilities is increased, but available options might decrease. This effect stacks.

Overworld II

If a generated wild encounter only has one option to choose from, the encounter is likely to be Terastal and guaranteed to have a consumable.

Infrared Sight

Battle I

Increase the initiative of your Pokémon with held items that mention 'attack strength' by 1 as long as the item is equipped and not disabled.

Battle II

If the holder of the Choice Specs faints, add 1 status symbol and 1 regular hit to the first move of the next (own) Pokémon switching into battle.

Charged Effect

3 turns During battle: You may discharge your Keepsake to change any 2 rolled dice into status symbols.

Item Effect

Decrease the attack strength of all moves of the holder by 1. Add a status symbol to all attack rolls of the holder. If the holder used a different move last turn, add 1 regular hit to the attack roll as well.

Bonus Notes

You start with 2 Ting-Lu cards.

Destiny Knot
Destiny Knot
Trait & Party Keepsake

Click to view details

Daycare Trouble

Overworld I

The Daycare becomes available: Every turn you mayl have an egg available that contains a random Weak Pokémon with a specific type and the Hatched trait. You may choose to take that Pokémon for 2 Journey Points.

Overworld II

Eggs have 2 different types to choose from and may hatch a Terastal Pokémon. Eggs appear more frequently.

Advanced Training

Battle I

Other Pokémon may also use moves from the holder of the Destiny Knot during battle.

Battle II

Your Pokémon with the Hatched, Swift and Healthy trait gain 1 additional corresponding base health or initiative (while you own them).

Charged Effect

4 turns During your turn after a successful wild encounter: You may discharge your Keepsake to gain 2 additional Journey Points, but only 2 Apricorns from the encounter.

Item Effect

Can only be equipped to a Pokémon with the Hatched trait. This item cannot be disabled by opponent's effects. Increase the initiative of the holder by 1. Your active Pokémon may use the ability of the holder during your turn in battle and if it does: Disable this item at the end of your turn.

Zoom Lens
Zoom Lens
Offensive Held Item Keepsake

Click to view details

Trained Hunter

Overworld I

Whenever you craft (or trade for) a held item: You gain 1 Star Piece and any (one) Apricorn (not Peach Apricorns). Wild encounters are more likely to have traits.

Overworld II

Hand Size is increased by 2. You may use every battle item up to two times, instead of being limited to one each.

Bounty Collection

Battle I

You gain the Marksman ability chip. It is returned to your bag, whenever you would otherwise discard it. When the holder of the Zoom Lens faints in battle, you can re-enable a disabled battle item of a Pokémon in your party.

Battle II

Increase the initiative of your Pokémon with a move or ability that mention 'critical hit(s)' by 1.

Charged Effect

4 turns During your turn in battle: You may disable your Keepsake to switch the 2 (non-disabled) held items of non-fainted Pokémon in your party.

Item Effect

Whenever the holder adds a (specific) dice to attack rolls when attacking, add one status symbol as well.

Old Diary
Old Diary
Zorua based Keepsake

Click to view details

Beautiful Memories

Overworld I

Once per turn: When you gain Pink Apricorn(s), you gain an additional one. Cold Pokémon may generate during wild encounters, even in Temperare and Warm habitats.

Overworld II

Star Piece limit is increased by 1. You are more likely to generate Imbalance or Rumor events during Shrine discoveries and whenever do you: Gain 1 Star Piece (once per turn).

Foolish Return

Battle I

If the holder of the Old Diary faints, your next Pokémon switching in may use a move from the holder of the Old Diary on its first turn. Whenever you use the Empower effect, you may decide to roll a regular hit with it (before rolling the dice).

Battle II

Increase the base health or initiative of your Cold Pokémon (with Ghost as learnable type) by 1, whichever is higher by default. On tie, initiative is increased.

Charged Effect

4 turns During your turn: You may discharge your Keepsake to draw 1 Ruined Treasure card (or take any 1 card from the Ruined Treasure discard deck) and gain any (one) Apricorn (except Peach).

Item Effect

Moves of the holder that do not match the type(s) of the holder deal +1 damage. Whenever the holder switches out: If the next (own) Pokémon switching in is a Ghost-type Pokémon, heal 1 damage from the holder.

Bonus Notes

Your starter Pokémon is Partner Zorua.

Kit Katt (Burgundy Cat)

Picnic Set
Picnic Set
Type Variety Keepsake

Click to view details

Wildlife Observation

Overworld I

Bottle Caps are more likely to generate moves that match the encounter tier and types of Pokémon in your party. Items found during Random Events spawn an additional reward.

Overworld II

Movement Speed is increased by 2. Your Pokémon with the Companion trait may learn any ability.

Camping Season

Battle I

Picnic Set rolls an additional dice. Whenever you battle NPC parties, you may change your equipped held items (before the battle) after generating and seeing the opponent's party.

Battle II

Increase the base health of your Pokémon in your party by 1 if their type(s) are unique (in your party). Picnic Set now also rolls a status dice and inflicts the result on the target.

Charged Effect

4 turns During a capture attempt: You may discharge your Keepsake to equip up to 2 Razz Berries to your active Pokémon (before the capture roll). Unequip all remaining Razz Berries after the battle.

Item Effect

When the holder is switched into battle: You may roll 2 Typeless dice. Heal damage from any Pokémon in your party equal to the rolled result. Disable this item afterwards for the remainder of the battle.

Bonus Notes

You start with 4 random consumables.

Beast Ball
Beast Ball
Trait & Ultra Beast Keepsake

Click to view details

Multi Dimension

Overworld I

Wild encounters are more likely to have traits and trade offers are more likely to have trait-based items. Your Berry Mixer is more likely to reward Flavour Mint items. This chance increases for every Terastal Pokémon you own.

Overworld II

Legendary encounters are likely to generate Ultra Beasts, bypassing usual spawn restrictions. You may use an additional Legendary Pokémon in your party if all of them have the 'Ultra Space' ability.

Ultra Wormhole

Battle I

Your Pokémon with Typeless and Terastal abilties are more likely to get battle traits from Mints. The Beast Ball (held item) heals the switched in Pokémon by 2.

Battle II

Increase the initiative of your Pokémon with Typeless or Terastal abilities by 1. The Beast Ball (held item) now grants immunity to status effects.

Charged Effect

4 turns You may discharge your Keepsake to draw 4 abilities. You may teach one to your Pokémon and return the other.

Item Effect

The ability of the holder cannot be disabled by opponent's effects. Once per battle during your turn: You may disable this item (for the rest of the battle) to switch in a Pokémon (caught in a Beast Ball) without resetting the turn order. The switched in Pokémon heals 1 damage and adds 1 regular hit to the next attack roll.

Bonus Notes

You start with Partner Poipole. Beast Balls are added to your Star Piece exchange.

Heavy Alloy
Heavy Alloy
Artifact Keepsake

Click to view details

Heavy Processing

Overworld I

Your chance based artifacts are more likely to trigger. Removing artifacts only costs any (one) Tier 2 Apricorn for you.

Overworld II

+1 Artifact Slot (max. 5 slots) and Star Piece limit. Newly appearing Special Hidden Spots are more likely to be artifacts. At the start of your turns: A new Special Hidden Spot might spawn near you.

Polished Vessel

Battle I

The holder of the Heavy Alloy takes -1 additional damage from super-effective moves. Whenever you use the Empower effect during battle, roll 2 dice instead and choose which of the rolled dice you want to keep.

Battle II

Whenever Heavy Alloy switches Pokémon, increase the initiative of the new holder by 1 until the end of the battle and heal it by 1.

Charged Effect

5 turns You may discharge your Keepsake to significantly increase the trigger chance of your chance-based artifact effects until the end of this turn.

Item Effect

The holder takes -2 damage from super-effective moves. After the effect above was used, you may switch battle items (not consumables) of the holder and another (non-fainted) Pokémon in your party.

Bonus Notes

You start with a random artifact.

Geo Pebble
Geo Pebble
Lucky Keepsake

Click to view details

Throwing Rocks

Overworld I

Bonus Events appear more often during discoveries. Whenever you encounter a Bonus Event, your Geo counter increases, based on the type of the bonus event. You get a trade offer every turn for Geo that you can accept once.

Overworld II

Your Geo limit is increased. Your Mountain Pokémon now have the Flying-type as learnable types in addition to their usual ones.

Moving Mountains

Battle I

Geo Pebble may inflict the Poisoned status instead of other status effects.

Battle II

Geo Pebble now adds a status symbol to all attacks of the holder. Increase the base health of your Pokémon by 1, if they have a held item that mentions 'status symbol(s)' outside(or at the start of) a battle.

Charged Effect

4 turns During your turn before accepting a Geo trade: You may take the shown reward for free from the storage (except Peach Apricorn).

Item Effect

While your Keepsake is charging (but not fully charged): The holder may use a Typeless move during battle. The base attack strength is equal to your current charge (min. 1) and the move inflicts the Drowsy status on the target. While your Keepsake is fully charged: Whenever the holder rolls 2 status symbols when attacking, inflict the Confused status on the active opponent.

Twisted Branch
Twisted Branch
Veteran Keepsake

Click to view details

Twisted Branch

Overworld I

Wild encounters are guaranteed to have consumables. Random events are more likely to occur. Shrines are more likely to generate Imbalance and Rumor events. Add 1 regular hit to all your capture attempts.

Overworld II

You cannot gain Star Pieces. Your movement speed is increased by 2. Your hand size is increased by 3. Wild Legendary encounters have an additional option to choose from.

hcnarB detsiwT

Battle I

You may not equip battle items to your Pokémon. Increase the base health of your Strong Pokémon by 2.

Battle II

You cannot use the 'Beyond Limits' effect during battle and you may not have Legendary Pokémon in your party. Pokémon in your party may not have the same primary type.

Charged Effect

4 turns You may discharge your Keepsake to gain a random assortment of items, including consumables, resources and on demand items.

Item Effect

[Artifact] Has to be active in your left-most artifact slot at all times. Cannot be removed. Wild encounters cannot generate economy traits and whenever they have a trait, there is a 30% chance it is replaced by a battle trait. Wild encounters near Legendary Shrines have a small chance to be replaced with a Legendary encounter.

Bonus Notes

All effects of this Keepsake unlock and activate instantly when chosen. You start with 2 'Flavour Mint: Carrier' items.